2 months ago by Adam
The short Loading - please wait
freeze which happens when a new map is loaded (also sometimes referred to as crossing "loading lines") has been greatly reduced, and in many cases, completely removed. This allows for a much smoother game play experience, and is most noticible in content like the Gauntlet and Chambers of Xeric which have multiple map loads. We've also fixed projectiles so they no longer disappear when loading a new map.
With Jagex recently pushing people towords using the new Jagex Account system, we've seen many people lock themselves out of their accounts by migrating their account without fully understanding the consequences. This occurs most prominently to users whose computers can not run the Jagex Launcher. Please do not migrate your accounts without first verifying that the Jagex Launcher works on all of the computers you play on.
Jagex Accounts are still in beta, and so it is expected there will be some teething problems. If your computer does not support the Jagex launcher we highly recommend not migrating your account yet as you will be unable to play on RuneLite.
There are also several smaller improvements and bug fixes, including:
Walk here
can now be swapped on a per-object basis, similar to NPCs- Adam
We had 28 contributors this update!
Adam (94):
runelite: fix npe from --insecure-skip-tls-verificiation
external plugins: reload plugin list on profile change
ground markers: reload points on profile change
profile panel: info level log more profile operations
config: null check fetched profiles
profile panel: remember expanded state between rebuilds
profile panel: require profile names to be valid file names
config manager: distribute initial config sync delay
drag and drop panel: add drag listener
drag and drop panel: fix components of varying size
profile panel: support reordering
player indicators: add per-setting pvp option
config manager: handle exceptions from scheduled sendConfig task
grand exchange: save trades to rsprofile config
slayer: remove profile migration
player indicators: fix test for highlight own player
slayer: use vars for task tracking
slayer: use task location enum for location verification
slayer: fix !task location checking
run energy: fix parsing roe with 1000 charges
slayer: fix test
feed: fix npe on shutdown
config: mark lost remote profile as not synced
chatfilter: fix cme from rebuilding patterns
cache: remove various savers
cache: refactor item renderer
cache: fix texture projection on models without tex coords
clientui: add java8 brownout
api: add tex triangles to Model
item charges: fix setting rsprofile config before login
gpu: move uv calculation to gpu
api: add Actor isInteracting
containable frame: log insets in getWindowAreaBounds()
api: update 212
api: replace varp enum with ints
api: remove model uvs
devtools: add wear/tex commands
gpu: fix vanilla uvs with a depth offset
ping: move unknown host exception log to debug
slayer: display infobox on task check
external plugins: fix refresh race with plugin manager
external plugins: remove unused session event handlers
client: cache update 3-15-2023
ground markers: cap fill opacity at 255
ground items: Fix Kalphite Queen instance despawn times (#16382)
config manager: reset lost profile active flag
config manager: log profiles at startup
config manager: use inactive profile if no profile is active
config manager: avoid removing active profile on logout
runelite: remove --config argument
camera plugin: remove preserve yaw
gpu: fix min10 initializer
overlay manager: remove plugin changed hook
api: remove WorldArea calculateNextTravellingPoint
logback: include timezone in date pattern
gpu: don't double offset of tile models
gpu: fix a few comments
gpu: remove unused vb clear
gpu: use a separate vao for compute and temp buffers
gpu: fix initialization of uniform block index
gpu: allow quoting filenames in #include
gpu: add clang-format config
gpu: clang-format shaders
gpu: fix derotating jau computation for uvs
gpu: fix derotating jau on cpu too
hiscore panel: repaint entire panel on lookup
screenshot: fix screenshots with j2d scaling
clientui: fix applying client bounds with j2d scaling
screen markers: reload markers on profile change
infobox manager: rebuild infoboxes on profile change
slayer: remove twisted league tasks
slayer: fix detecting Check on worn items
gpu: fix amd miscompile of frag.glsl
cache: update uv calculation code
gpu: move uv calculation to geometry shader
gpu: simplify face sorting comparison
gpu: check aa framebuffer status
hiscore: add wilderness bosses
screenshot: fix scaling on macos
clientui: keep size when resetting client position
api: update 213
api: add frame cycle to actorspotanim and dynamicobject
external plugins: change support link to plugin hub readme
cache: rename ambient sound fields
menu swapper: use submenus for object swaps
menu swapper: add object walk here swap
screenshot: remove points from combat achievement file names
screenshot: remove points from notification popup too
devtools: add loading lines tool
gpu: use power of 2 for gl buffer sizes
gpu: name gl buffers
gpu: invalidate buffer data before updating
ge: add notify on offer complete
api: add scene loading callbacks
Alberto Pluecker (2):
slayer: Add Phantom Muspah to task list (#16414)
slayer: Add Forgotten Soul as an alternative for Ghosts task (#16427)
Arnaud Peralta (1):
roof removal: Add Camelot Castle override
Basil Mahmood (1):
clues: Identify Eastfloor spade as a valid spade (#16464)
Bob Heine (1):
item stats: Fix Choc-ice healing amount (#16545)
Filip Åsberg (2):
clues: Include all combat bracelet variants (#16520)
mining: update mlm ore-vein respawn times
Fiori (1):
roof removal: add Uzer Oasis override (#16355)
Ilkka Kallioniemi (1):
plugins: Fix Ectofuntus spelling (#16393)
InfernoStats (1):
timers: fix liquid adrenaline timer being removed on death
JZomDev (2):
profile panel: default file chooser directory to RUNELITE_DIR
cannon: Improve Meiyerditch Laboratories bloodveld spot (#16455)
Jordan (1):
fishing: add Camdozaal fishing spots
Jordan Atwood (10):
item stats: Fix capped stat boosts when starting from overheal
ground items: Update KBD instance despawn time
feed: Remove unused @Slf4j annotation and import
loot tracker: Fix toa loot value config check
roof removal: Add Karuulm Slayer Dungeon overrides
timers: Add Heal Group cooldown timer
client: Log loaded local rtconf contents
game: Fix isDying for Runite golems
game: Add isDying override for Agrith Naar
game: Fix comment spelling
LootBagger (1):
skill calc: Add true blood altar runecrafting (#16259)
Macweese (1):
slayer: match task names to enum
Max Weber (14):
config: register panels to the eventbus correctly
client: specify utf8 encoding
rl-api: expose DBRowConfig
rl-api: fix DBTableID runtime exclusion
widgetid: remove unused widgets
ConfigManager: don't rely on HashSet ordering when picking rsprofiles
ConfigManager: merge imported rsprofile keys
config: document RSProfileType ordinal stability
config: merge imported profiles correctly
client/ItemMapping: update to 2023-4-12
rl-client: add --insecure-write-credentials
MaterialTabGroup: do not select tabs that are already selected
wiki: do not trip asserts for despawned npcs
music: update for 2023-5-10 game update
Morgan Lewis (1):
api: Fix SpriteIDs from April 2023 updates (#16519)
Mustafa (1):
ItemMapping: Add Venator bow (#16394)
Newbcake (1):
worldmap: fix typo for Skeletal Tombs (#16546)
Paul Norton (2):
cluescrolls: wildy boss update clue descriptions
kourendlibrary: reset state on new gamemessage
PkZ (1):
slayer: Add Revenants as an alternative for Ghosts task (#16436)
SevenEightFour (1):
skill calculator: Fix Slimy Eel experience (#16536)
SirGirion (1):
woodcutting: Add farming guild redwood tree (#16505)
Velite12 (1):
idle notifier: Add Imcando hammer infernal eel crushing animation (#16350)
YvesW (1):
drag and drop panel: fix typo (#16314)
Zoinkwiz (1):
outline renderer: add RuneliteObject support
geheur (3):
overlay manager: reload overlay config on profile change
item manager: Add quest speedrunning graceful to worn items map (#16404)
item charges: Add Forgotten brew (#16526)
olligobber (1):
item charges: Fix Ring of forging breaking being off by one (#16500)
testing-ongithub (2):
timers: Switch back to message-based detection for thrall creation timer
timers: Don't create shadow veil / liquid adrenaline timers with varbits